({ Armor(Shoulders): Item("common.items.armor.leather_plate.shoulder"), Armor(Chest): Item("common.items.armor.leather_plate.chest"), Armor(Belt): Item("common.items.armor.leather_plate.belt"), Armor(Hands): Item("common.items.armor.leather_plate.hand"), Armor(Legs): Item("common.items.armor.leather_plate.pants"), Armor(Feet): Item("common.items.armor.leather_plate.foot"), Armor(Head): Choice([ // Christmas event (2.0, Some(Item("common.items.armor.misc.head.boreal_warhelm"))), (1.0, Some(Item("common.items.calendar.christmas.armor.misc.head.woolly_wintercap"))), //(4.0, Some(Item("common.items.armor.leather_plate.helmet"))), ]), Lantern: Choice([ //(1.0, Some(Item("common.items.lantern.black_0"))), //(2.0, None), // Christmas event (1.0, Some(Item("common.items.lantern.blue_0"))), (1.0, Some(Item("common.items.lantern.polaris"))), (2.0, Some(Item("common.items.lantern.red_0"))), (2.0, Some(Item("common.items.lantern.green_0"))), ]), })