LeapMelee( energy_cost: 30.0, buildup_duration: 0.3, movement_duration: 0.25, swing_duration: 0.2, recover_duration: 0.2, melee_constructor: ( kind: Slash( damage: 25.0, poise: 0.0, knockback: 12.0, energy_regen: 0.0, ), range: 4.5, angle: 30.0, multi_target: Some(Normal), ), forward_leap_strength: 20.0, vertical_leap_strength: 8.0, )