EntityConfig ( name: Name("Adlet Shaman"), body: RandomWith("adlet"), alignment: Alignment(Enemy), loot: LootTable("common.loot_tables.dungeon.tier-1.enemy"), hands: TwoHanded(Item("common.items.npc_weapons.biped_small.adlet.gnoll_staff")), meta: [ LoadoutAsset("common.loadout.dungeon.tier-1.adlet_spear"), SkillSetAsset("common.skillset.preset.rank1.fullskill"), ], )