BasicMelee( energy_cost: 0, buildup_duration: 0.3, swing_duration: 0.05, hit_timing: 0.8, recover_duration: 0.45, melee_constructor: ( kind: Slash( damage: 9, poise: 5, knockback: 0, energy_regen: 0, ), range: 3, angle: 30, ), ori_modifier: 1.0, )