BasicBeam( buildup_duration: 0.9, recover_duration: 1.0, beam_duration: 1.0, damage: 42.0, tick_rate: 0.5, range: 22.0, max_angle: 5.0, damage_effect: Some(Buff(( kind: Frozen, dur_secs: 0.8, strength: Value(5.0), chance: 1.0, ))), energy_regen: 0, energy_drain: 0, ori_rate: 0.3, specifier: Cultist, )