ComboMelee( stage_data: [ ( stage: 1, base_damage: 35.5, damage_increase: 0.0, base_poise_damage: 15.0, poise_damage_increase: 0.0, knockback: 2.0, range: 6.0, angle: 60.0, base_buildup_duration: 0.8, base_swing_duration: 0.1, hit_timing: 0.4, base_recover_duration: 0.3, forward_movement: 0.8, damage_kind: Slashing, damage_effect: Some(Buff(( kind: Bleeding, dur_secs: 3.0, strength: DamageFraction(0.05), chance: 0.3, ))), ), ( stage: 2, base_damage: 38.5, damage_increase: 0.0, base_poise_damage: 20.0, poise_damage_increase: 0.0, knockback: 8.0, range: 6.0, angle: 60.0, base_buildup_duration: 0.7, base_swing_duration: 0.1, hit_timing: 0.4, base_recover_duration: 1.3, forward_movement: 0.2, damage_kind: Slashing, damage_effect: Some(Buff(( kind: Bleeding, dur_secs: 3.0, strength: DamageFraction(0.1), chance: 0.15, ))), ), ], initial_energy_gain: 0, max_energy_gain: 0, energy_increase: 0, speed_increase: 0.0, max_speed_increase: 0.0, scales_from_combo: 0, ori_modifier: 0.6, )