BasicRanged( energy_cost: 0, buildup_duration: 0.6, recover_duration: 1.0, projectile: Frostball( damage: 30.0, radius: 3.0, min_falloff: 0.1, ), projectile_body: Object(IceBomb), projectile_speed: 25.0, num_projectiles: 3, projectile_spread: 0.07, move_efficiency: 0.75, )