BasicMelee( energy_cost: 0, buildup_duration: 0.6, swing_duration: 0.1, recover_duration: 0.45, melee_constructor: ( kind: Bash( damage: 12, poise: 10, knockback: 0, energy_regen: 0, ), range: 7.5, angle: 60.0, damage_effect: Some(Buff(( kind: Burning, dur_secs: 10.0, strength: DamageFraction(0.5), chance: 0.5, ))), ), ori_modifier: 0.7, )