use std::{ cell::Cell, collections::HashSet, marker::PhantomData, sync::{Arc, Mutex}, }; use error::RuntimeError; use wasmer_runtime::*; use super::errors::{MemoryAllocationError, PluginError, PluginModuleError}; use plugin_api::{Action, Event}; // This represent a WASM function interface pub type Function<'a> = Func<'a, (i32, u32), i32>; #[derive(Clone)] // This structure represent the WASM State of the plugin. pub struct PluginModule { wasm_state: Arc>, events: HashSet, } impl PluginModule { // This function takes bytes from a WASM File and compile them pub fn new(wasm_data: &[u8]) -> Result { let module = compile(&wasm_data).map_err(PluginModuleError::Compile)?; let instance = module .instantiate(&imports! {"env" => { "raw_emit_actions" => func!(read_action), }}) .map_err(PluginModuleError::Instantiate)?; Ok(Self { events: instance.exports.into_iter().map(|(name, _)| name).collect(), wasm_state: Arc::new(Mutex::new(WasmState::new(instance))), }) } // This function tries to execute an event for the current module. Will return // None if the event doesn't exists pub fn try_execute( &self, event_name: &str, request: &PreparedEventQuery, ) -> Option> where T: Event, { if !self.events.contains(event_name) { return None; } let bytes = { let mut state = self.wasm_state.lock().unwrap(); match execute_raw(&mut state, event_name, &request.bytes) .map_err(PluginModuleError::RunFunction) { Ok(e) => e, Err(e) => return Some(Err(e)), } }; Some(bincode::deserialize(&bytes).map_err(PluginModuleError::Encoding)) } } pub struct WasmMemoryContext { memory_buffer_size: usize, memory_pointer: i32, } pub struct WasmState { instance: Instance, memory: WasmMemoryContext, } impl WasmState { fn new(instance: Instance) -> Self { Self { instance, memory: WasmMemoryContext { memory_buffer_size: 0, memory_pointer: 0, }, } } } // This structure represent a Pre-encoded event object (Useful to avoid // reencoding for each module in every plugin) pub struct PreparedEventQuery { bytes: Vec, _phantom: PhantomData, } impl PreparedEventQuery { // Create a prepared query from an event reference (Encode to bytes the struct) // This Prepared Query is used by the `try_execute` method in `PluginModule` pub fn new(event: &T) -> Result where T: Event, { Ok(Self { bytes: bincode::serialize(&event) .map_err(|e| PluginError::PluginModuleError(PluginModuleError::Encoding(e)))?, _phantom: PhantomData::default(), }) } } // This function is not public because this function should not be used without // an interface to limit unsafe behaviours #[allow(clippy::needless_range_loop)] fn execute_raw( context: &mut WasmState, event_name: &str, bytes: &[u8], ) -> Result, RuntimeError> { // This reserves space for the buffer let len = bytes.len(); let start = { let memory_pos = reserve_wasm_memory_buffer(len, &context.instance, &mut context.memory) .expect("Fatal error while allocating memory for a plugin! Closing server...") as usize; let function: Func<(i32, u32), i32> = context .instance .exports .get(event_name) .expect("Function not found this should never happen"); let memory = context.instance.context().memory(0); let view = memory.view::(); for (cell, byte) in view[memory_pos..memory_pos + len].iter().zip(bytes.iter()) { cell.set(*byte) } function.call(memory_pos as i32, len as u32)? as usize }; let memory = context.instance.context().memory(0); let view = memory.view::(); let mut new_len_bytes = [0u8; 4]; // TODO: It is probably better to dirrectly make the new_len_bytes for i in 0..4 { new_len_bytes[i] = view.get(i + 1).map(Cell::get).unwrap_or(0); } let new_len = u32::from_ne_bytes(new_len_bytes) as usize; Ok(view[start..start + new_len] .iter() .map(|c| c.get()) .collect()) } pub fn read_action(ctx: &mut Ctx, ptr: u32, len: u32) { let memory = ctx.memory(0); let memory = memory.view::(); let str_slice = &memory[ptr as usize..(ptr + len) as usize]; let bytes: Vec = str_slice.iter().map(|x| x.get()).collect(); let e: Vec = match bincode::deserialize(&bytes) { Ok(e) => e, Err(e) => { tracing::error!(?e, "Can't decode action"); return; }, }; for action in e { match action { Action::ServerClose => { tracing::info!("Server closed by plugin"); std::process::exit(-1); }, Action::Print(e) => { tracing::info!("{}", e); }, Action::PlayerSendMessage(a, b) => { tracing::info!("SendMessage {} -> {}", a, b); }, Action::KillEntity(e) => { tracing::info!("Kill Entity {}", e); }, } } } fn reserve_wasm_memory_buffer<'a>( value: usize, instance: &'a Instance, context: &mut WasmMemoryContext, ) -> Result { if context.memory_buffer_size >= value { return Ok(context.memory_pointer); } let pointer = instance .exports .get::>("wasm_prepare_buffer") .map_err(MemoryAllocationError::AllocatorNotFound)? .call(value as i32) .map_err(MemoryAllocationError::CantAllocate)?; context.memory_buffer_size = value; context.memory_pointer = pointer; Ok(pointer) }