EntityConfig ( name: Name("Pirate"), body: RandomWith("humanoid"), alignment: Alignment(Enemy), loot: LootTable("common.loot_tables.spots.pirate"), hands: Paired(Item("common.items.weapons.sword_1h.iron-2")), meta: [ SkillSetAsset("common.skillset.dungeon.tier-3.sword"), LoadoutAsset("common.loadout.spots.pirate"), ], )