ChargedMelee(
    energy_cost: 0,
    energy_drain: 0,
    initial_damage: 40,
    scaled_damage: 200,
    initial_poise_damage: 30,
    scaled_poise_damage: 80,
    initial_knockback: 10.0,
    scaled_knockback: 20.0,
    range: 6.0,
    max_angle: 90.0,
    speed: 1.0,
    charge_duration: 0.8,
    swing_duration: 0.7,
    hit_timing: 0.9,
    recover_duration: 1.2,
    damage_kind: Crushing,
)