#![enable(implicit_some)] ( name: Name("Cultist"), body: RandomWith("humanoid"), alignment: Alignment(Enemy), loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"), inventory: ( loadout: Inline(( inherit: Asset("common.loadout.dungeon.tier-5.cultist"), active_hands: ([ (2, "common.items.weapons.axe_1h.orichalcum-0"), (4, "common.items.weapons.sword.cultist"), (2, "common.items.weapons.staff.cultist_staff"), (2, "common.items.weapons.hammer.cultist_purp_2h-0"), (2, "common.items.weapons.hammer_1h.orichalcum-0"), (2, "common.items.weapons.bow.velorite"), (1, "common.items.weapons.sceptre.sceptre_velorite_0"), ], None), )), ), meta: [ SkillSetAsset("common.skillset.preset.rank5.fullskill"), ], )