#![enable(implicit_some)] ( name: Name("Cultist Warlock"), body: RandomWith("cultist_warlock"), alignment: Alignment(Enemy), loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"), inventory: ( loadout: Inline(( inherit: Asset("common.loadout.dungeon.tier-5.warlock"), active_hands: ([ (1, "common.items.npc_weapons.staff.bipedlarge-cultist"), (1, "common.items.npc_weapons.bow.bipedlarge-velorite"), ], None), )), ), meta: [], )