EntityConfig ( name: Some("Gnarling Shaman"), body: RandomWith("gnarling"), alignment: Alignment(Enemy), loot: LootTable("common.loot_tables.dungeon.tier-0.enemy"), main_tool: Some(Item("common.items.npc_weapons.biped_small.gnarling.gnoll_staff")), second_tool: None, meta: [ LoadoutAsset("common.loadout.dungeon.tier-0.gnarling"), ], )