#![enable(implicit_some)] ( head: Choice([ (1, Item("common.items.armor.misc.head.bamboo_twig")), (1, Item("common.items.armor.misc.head.boreal_warhelm")), (1, Item("common.items.armor.misc.head.crown")), (1, Item("common.items.armor.misc.head.facegourd")), (1, Item("common.items.armor.misc.head.headband")), (1, Item("common.items.armor.misc.head.helmet")), (1, Item("common.items.armor.misc.head.hog_hood")), (1, Item("common.items.armor.misc.head.hood")), (1, Item("common.items.armor.misc.head.hood_dark")), (1, Item("common.items.armor.misc.head.mitre")), (1, Item("common.items.armor.misc.head.spikeguard")), (1, Item("common.items.armor.misc.head.straw")), (1, Item("common.items.armor.misc.head.wanderers_hat")), (1, Item("common.items.armor.misc.head.winged_coronet")), (1, Item("common.items.armor.misc.head.bandana.red")), (1, Item("common.items.armor.misc.head.bandana.thief")), ]), chest: Choice([ (1, Item("common.items.armor.leather_plate.chest")), ]), legs: Choice([ (1, Item("common.items.armor.leather_plate.pants")), ]), feet: Choice([ (1, Item("common.items.armor.misc.foot.sandals")), (1, Item("common.items.armor.cloth_blue.foot")), ]), )