BasicBeam(
    buildup_duration: 0.9,
    recover_duration: 2.8,
    beam_duration: 0.25,
    damage: 5.5,
    tick_rate: 2.0,
    range: 40.0,
    max_angle: 1.0,
    damage_effect: Some(Buff((
        kind: Burning,
        dur_secs: 5.0,
        strength: DamageFraction(0.50),
        chance: 0.75,
    ))),
    energy_regen: 0,
    energy_drain: 0,
    ori_rate: 0.5,
    specifier: Gravewarden,
)