#![enable(unwrap_newtypes)] ( // Windows Window1: Some(( variations: [ ( model: "voxygen.voxel.sprite.window.window-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), Window2: Some(( variations: [ ( model: "voxygen.voxel.sprite.window.window-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), Window3: Some(( variations: [ ( model: "voxygen.voxel.sprite.window.window-2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), Window4: Some(( variations: [ ( model: "voxygen.voxel.sprite.window.window-3", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Cacti LargeCactus: Some(( variations: [ ( model: "voxygen.voxel.sprite.cacti.large_cactus", offset: (-13.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cacti.tall", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), BarrelCactus: Some(( variations: [ ( model: "voxygen.voxel.sprite.cacti.barrel_cactus", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), RoundCactus: Some(( variations: [ ( model: "voxygen.voxel.sprite.cacti.cactus_round", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), ShortCactus: Some(( variations: [ ( model: "voxygen.voxel.sprite.cacti.cactus_short", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), MedFlatCactus: Some(( variations: [ ( model: "voxygen.voxel.sprite.cacti.flat_cactus_med", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), ShortFlatCactus: Some(( variations: [ ( model: "voxygen.voxel.sprite.cacti.flat_cactus_short", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Flowers BlueFlower: Some(( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_blue_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_6", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_7", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue-8", offset: (-5.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue-9", offset: (-4.0, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue-10", offset: (-1.5, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )), PinkFlower: Some(( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_pink_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_pink_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_pink_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_pink_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )), PurpleFlower: Some(( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_purple_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-2", offset: (-5.0, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-3", offset: (-3.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-4", offset: (-5.0, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-5", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-6", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-7", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-8", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )), RedFlower: Some(( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_red_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_red_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_red_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_red-4", offset: (-6.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_red-5", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )), WhiteFlower: Some(( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_white_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_white_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_white-3", offset: (-1.5, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_white-4", offset: (-5.0, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_white-5", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )), YellowFlower: Some(( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_yellow-1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_yellow-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )), Sunflower: Some(( variations: [ ( model: "voxygen.voxel.sprite.flowers.sunflower_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.sunflower_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )), // Grass LongGrass: Some(( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_long_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_6", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_7", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.8, )), MediumGrass: Some(( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_med_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_med_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_med_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_med_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_med_5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.5, )), ShortGrass: Some(( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_short_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_short_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_short_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_short_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_short_5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )), LargeGrass: Some(( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_large-0", offset: (-2.0, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_large-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_large-2", offset: (-5.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.5, )), // Fruit Apple: Some(( variations: [ ( model: "voxygen.voxel.sprite.fruit.apple", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Mushrooms Mushroom: Some(( variations: [ ( model: "voxygen.voxel.sprite.mushrooms.mushroom-0", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-6", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-7", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-8", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-9", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-10", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-11", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-12", offset: (-5.0, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-13", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-14", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-15", offset: (-1.5, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-16", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Lianas, Liana: Some(( variations: [ ( model: "voxygen.voxel.sprite.lianas.liana-0", offset: (-1.5, -0.5, -88.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.lianas.liana-1", offset: (-1.0, -0.5, -55.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.05, )), // Velorite Velorite: Some(( variations: [ ( model: "voxygen.voxel.sprite.velorite.velorite_ore", offset: (-5.0, -5.0, -5.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), VeloriteFrag: Some(( variations: [ ( model: "voxygen.voxel.sprite.velorite.velorite_1", offset: (-3.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.velorite.velorite_2", offset: (-3.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.velorite.velorite_3", offset: (-3.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.velorite.velorite_4", offset: (-3.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.velorite.velorite_5", offset: (-3.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.velorite.velorite_6", offset: (-3.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.velorite.velorite_7", offset: (-3.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.velorite.velorite_8", offset: (-3.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.velorite.velorite_9", offset: (-3.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.velorite.velorite_10", offset: (-3.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Chests Chest: Some(( variations: [ ( model: "voxygen.voxel.sprite.chests.chest", offset: (-7.0, -5.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.chests.chest_gold", offset: (-7.0, -5.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.chests.chest_dark", offset: (-7.0, -5.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.chests.chest_vines", offset: (-7.0, -5.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Welwitch Welwitch: Some(( variations: [ ( model: "voxygen.voxel.sprite.welwitch.1", offset: (-15.0, -17.0, -0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.1, )), // Pumpkins Pumpkin: Some(( variations: [ ( model: "voxygen.voxel.sprite.pumpkin.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.6", offset: (-7.0, -6.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.7", offset: (-7.0, -9.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Lingonberries LingonBerry: Some(( variations: [ ( model: "voxygen.voxel.sprite.lingonberry.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.lingonberry.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.lingonberry.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Leafy Plants LeafyPlant: Some(( variations: [ ( model: "voxygen.voxel.sprite.leafy_plant.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.7", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.8", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.9", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.10", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.4, )), // Ferns Fern: Some(( variations: [ ( model: "voxygen.voxel.sprite.ferns.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.7", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.8", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.9", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.10", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.11", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.12", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.fern-0", offset: (-6.5, -11.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.4, )), // Dead Bush DeadBush: Some(( variations: [ ( model: "voxygen.voxel.sprite.dead_bush.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_bush.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_bush.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_bush.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )), // Blueberries // NOTE: Why are these commented out? Blueberry: None/* ( variations: [ ( model: "voxygen.voxel.sprite.blueberry.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.7", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.8", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.9", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )*/, // Ember Ember: Some(( variations: [ ( model: "voxygen.voxel.sprite.ember.1", offset: (-7.0, -7.0, -2.9), lod_axes: (1.0, 1.0, 0.0), ), ], wind_sway: 0.8, )), // Corn Corn: Some(( variations: [ ( model: "voxygen.voxel.sprite.corn.corn-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, )), // Yellow Wheat WheatYellow: Some(( variations: [ ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-6", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-7", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-8", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-9", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, )), // Green Wheat WheatGreen: Some(( variations: [ ( model: "voxygen.voxel.sprite.wheat_green.wheat-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-6", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-7", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-8", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-9", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, )), // Cabbage Cabbage: Some(( variations: [ ( model: "voxygen.voxel.sprite.cabbage.cabbage-0", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cabbage.cabbage-1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cabbage.cabbage-2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Flax Flax: Some(( variations: [ ( model: "voxygen.voxel.sprite.flax.flax-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, )), // Carrot Carrot: Some(( variations: [ ( model: "voxygen.voxel.sprite.carrot.0", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.1", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.2", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.3", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.4", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.5", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )), // Tomato Tomato: Some(( variations: [ ( model: "voxygen.voxel.sprite.tomato.0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.tomato.1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.tomato.2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.tomato.3", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.tomato.4", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Radish Radish: Some(( variations: [ ( model: "voxygen.voxel.sprite.radish.0", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.radish.1", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.radish.2", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.radish.3", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.radish.4", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )), // Turnip Turnip: Some(( variations: [ ( model: "voxygen.voxel.sprite.turnip.turnip-0", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-1", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-2", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-3", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-4", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-5", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )), // Coconut Coconut: Some(( variations: [ ( model: "voxygen.voxel.sprite.fruit.coconut", offset: (-6.0, -6.0, 2.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Scarecrow Scarecrow: Some(( variations: [ ( model: "voxygen.voxel.sprite.misc.scarecrow", offset: (-9.5, -3.0, -0.25), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, )), // Street Light StreetLamp: Some(( variations: [ ( model: "voxygen.voxel.sprite.misc.street_lamp", offset: (-4.5, -4.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, )), StreetLampTall: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.street_lamp-0", offset: (-10.5, -10.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, )), // Door Door: Some(( variations: [ ( model: "voxygen.voxel.sprite.door.door-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Bed Bed: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.bed-0", offset: (-9.5, -14.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Bench Bench: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.bench-0", offset: (-14.0, -4.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Chair ChairSingle: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.chair_single-0", offset: (-5.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.chair_single-1", offset: (-5.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), ChairDouble: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.chair_double-0", offset: (-9.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.chair_double-1", offset: (-9.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // CoatRack CoatRack: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.coatrack-0", offset: (-6.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.coatrack-1", offset: (-6.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Crate Crate: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.crate-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-2", offset: (-3.0, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-3", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-4", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-5", offset: (-5.5, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-6", offset: (-4.5, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // DrawerLarge DrawerLarge: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.drawer_large-0", offset: (-11.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.drawer_large-1", offset: (-11.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // DrawerMedium DrawerMedium: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.drawer_medium-0", offset: (-11.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.drawer_medium-1", offset: (-11.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // DrawerSmall DrawerSmall: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.drawer_small-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.drawer_small-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // DungeonWallDecor DungeonWallDecor: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-0", offset: (-5.5, -1.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-2", offset: (-5.5, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-3", offset: (-1.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-4", offset: (-5.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-5", offset: (-5.5, -0.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-6", offset: (-5.5, -1.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-7", offset: (-5.5, -1.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-8", offset: (-5.5, -1.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-9", offset: (-1.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // HangingBasket HangingBasket: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.hanging_basket-0", offset: (-6.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.hanging_basket-1", offset: (-9.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // HangingSign HangingSign: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.hanging_sign-0", offset: (-3.5, -16.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // WallLamp WallLamp: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.lamp_wall-0", offset: (-6.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.lamp_wall-1", offset: (-10.5, -9.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Planter Planter: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.planter-0", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-1", offset: (-13.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-2", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-3", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-4", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-5", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-6", offset: (-7.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Shelf Shelf: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.shelf-0", offset: (-14.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.shelf-1", offset: (-13.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // TableSide TableSide: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_side-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.table_side-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // TableDining TableDining: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_dining-0", offset: (-8.5, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.table_dining-1", offset: (-8.5, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // TableDouble TableDouble: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_double-0", offset: (-18.5, -11.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // WardrobeDouble WardrobeDouble: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.wardrobe_double-0", offset: (-10.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.wardrobe_double-1", offset: (-10.5, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // WardrobeSingle WardrobeSingle: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.wardrobe_single-0", offset: (-5.5, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.wardrobe_single-1", offset: (-5.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Pot Pot: Some(( variations: [ ( model: "voxygen.voxel.sprite.furniture.pot-0", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.pot-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Stones Stones: Some(( variations: [ ( model: "voxygen.voxel.sprite.rocks.rock-0", offset: (-3.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.rocks.rock-1", offset: (-4.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.rocks.rock-2", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Twigs Twigs: Some(( variations: [ ( model: "voxygen.voxel.sprite.twigs.twigs-0", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.twigs.twigs-1", offset: (-2.0, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.twigs.twigs-2", offset: (-4.0, -4.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Shiny Gems ShinyGem: Some(( variations: [ ( model: "voxygen.voxel.sprite.gem.gem_blue", offset: (-2.0, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.gem.gem_green", offset: (-2.0, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.gem.gem_red", offset: (-3.0, -2.0, -2.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Drop Gate Parts DropGate: Some(( variations: [ ( model: "voxygen.voxel.sprite.castle.drop_gate_bars-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), DropGateBottom: Some(( variations: [ ( model: "voxygen.voxel.sprite.castle.drop_gate_bottom-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Snow covered Grass GrassSnow: Some(( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_snow_0", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_1", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_2", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_3", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_4", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_5", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_6", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_7", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_8", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_9", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.2, )), // Reed Reed: Some(( variations: [ ( model: "voxygen.voxel.sprite.reed.reed-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.reed.reed-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.reed.reed-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.reed.reed-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.reed.reed-4", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.3, )), // Beehive Beehive: Some(( variations: [ ( model: "voxygen.voxel.sprite.beehive.beehive", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )), // Empty Flask VialEmpty: Some(( variations: [ ( model: "voxygen.voxel.object.potion_empty", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Minor Potion PotionMinor: Some(( variations: [ ( model: "voxygen.voxel.object.potion_red", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Ground Fire Bowls FireBowlGround: Some(( variations: [ ( model: "voxygen.voxel.sprite.misc.lantern_ground_open", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )), // Underwater Grass GrassBlue: Some(( variations: [ ( model: "voxygen.voxel.sprite.underwater_grass.blue-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.underwater_grass.blue-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 1.0, )), // Underwater Chests ChestBurried: Some(( variations: [ ( model: "voxygen.voxel.sprite.underwater_chests.chest_skull", offset: (-10.0, -8.0, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.underwater_chests.chest_vines", offset: (-10.0, -8.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.0, )), // Underwater Mud Piles Mud: Some(( variations: [ ( model: "voxygen.voxel.sprite.underwater_mud.mud-0", offset: (-9.5, -7.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.underwater_mud.mud-1", offset: (-8.5, -7.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.0, )), )