BasicMelee(
    energy_cost: 0,
    buildup_duration: 0.1,
    swing_duration: 0.1,
    recover_duration: 0.3,
    melee_constructor: (
        kind: Stab(
            damage: 5.0,
            poise: 0.0,
            knockback: 0.0,
            energy_regen: 0.0,
        ),
        range: 3.5,
        angle: 20.0,
    ),
    ori_modifier: 1.0,
)