EntityConfig ( name: Name("Cultist Warlock"), body: RandomWith("cultist_warlock"), alignment: Alignment(Enemy), loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"), hands: TwoHanded(Choice([ (1.5, Some(Item("common.items.npc_weapons.staff.bipedlarge-cultist"))), (1.0, Some(Item("common.items.npc_weapons.bow.bipedlarge-velorite"))), ])), meta: [], )