DashMelee(
    energy_cost: 0,
    base_damage: 40,
    scaled_damage: 80,
    base_poise_damage: 30,
    scaled_poise_damage: 0,
    base_knockback: 2.0,
    scaled_knockback: 7.0,
    range: 2.0,
    angle: 45.0,
    energy_drain: 0,
    forward_speed: 2.0,
    buildup_duration: 0.5,
    charge_duration: 0.8,
    swing_duration: 0.1,
    recover_duration: 0.5,
    charge_through: true,
    is_interruptible: false,
    damage_kind: Crushing,
)