## Utils hud-chat-all = Alle hud-chat-chat_tab_hover_tooltip = Rechtsklick für Einstellungen hud-loot-pickup-msg = { $actor } nahm { $amount -> [1] { $item } *[other] { $amount }x { $item } } auf ## Player events hud-chat-online_msg = { "[" }{ $name }] ist nun online. hud-chat-offline_msg = { "[" }{ $name }] ging offline. ## Other deaths hud-chat-default_death_msg = { "[" }{ $name }] starb hud-chat-fall_kill_msg = { "[" }{ $name }] starb durch Fallschaden hud-chat-suicide_msg = { "[" }{ $name }] beging Selbstmord ## Buff, PvE, PvP deaths hud-chat-died_of_pvp_buff_msg = .burning = { "[" }{ $victim }] starb an An Verbrennung gestorben von [{ $attacker }] .bleeding = { "[" }{ $victim }] starb an Verblutet von [{ $attacker }] .curse = { "[" }{ $victim }] starb an An Verfluchung gestorben von [{ $attacker }] .crippled = { "[" }{ $victim }] starb an An Verkrüpplung gestorben von [{ $attacker }] .frozen = { "[" }{ $victim }] starb an Erfroren von [{ $attacker }] .mysterious = { "[" }{ $victim }] starb an Unter geheimnisvollen Umständen gestorben von [{ $attacker }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] vernichtete [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] erschoss [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] sprengte [{ $victim }] aus dem Leben hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] tötete [{ $victim }] mit Magie hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }] tötete [{ $victim }] hud-chat-died_of_buff_nonexistent_msg = .burning = { "[" }{ $victim }] starb an An Verbrennung gestorben .bleeding = { "[" }{ $victim }] starb an Verblutet .curse = { "[" }{ $victim }] starb an An Verfluchung gestorben .crippled = { "[" }{ $victim }] starb an An Verkrüpplung gestorben .frozen = { "[" }{ $victim }] starb an Erfroren .mysterious = { "[" }{ $victim }] starb an Unter geheimnisvollen Umständen gestorben hud-chat-died_of_npc_buff_msg = .burning = { "[" }{ $victim }] starb an An Verbrennung gestorben von { $attacker } .bleeding = { "[" }{ $victim }] starb an Verblutet von { $attacker } .curse = { "[" }{ $victim }] starb an An Verfluchung gestorben von { $attacker } .crippled = { "[" }{ $victim }] starb an An Verkrüpplung gestorben von { $attacker } .frozen = { "[" }{ $victim }] starb an Erfroren von { $attacker } .mysterious = { "[" }{ $victim }] starb an Unter geheimnisvollen Umständen gestorben von { $attacker } hud-chat-npc_melee_kill_msg = { $attacker } tötete [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } erschoss [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } sprengte [{ $victim }] aus dem Leben hud-chat-npc_energy_kill_msg = { $attacker } tötete [{ $victim }] mit Magie hud-chat-npc_other_kill_msg = { $attacker } tötete [{ $victim }] hud-chat-goodbye = Auf Wiedersehen! hud-chat-connection_lost = Verbindungsabbruch. Du wirst in { $time } Sekunden gekickt. # Player /tell messages, $user_gender should be available hud-chat-tell-to-npc = An [{ $alias }]: { $msg } # Player /tell messages, $user_gender should be available hud-chat-message-with-name = { "[" }{ $alias }] { $name }: { $msg } # Player /tell messages, $user_gender should be available hud-chat-message-in-group = ({ $group }) [{ $alias }]: { $msg } # Player /tell messages, $user_gender should be available hud-chat-message = { "[" }{ $alias }]: { $msg } # Player /tell messages, $user_gender should be available hud-chat-tell-to = An [{ $alias }]: { $msg } # Player /tell messages, $user_gender should be available hud-chat-tell-from-npc = Von [{ $alias }]: { $msg } # Player /tell messages, $user_gender should be available hud-chat-tell-from = Von [{ $alias }]: { $msg } # Player /tell messages, $user_gender should be available hud-chat-message-in-group-with-name = ({ $group }) [{ $alias }] { $name }: { $msg } # HUD Pickup message hud-loot-pickup-msg-you = Du nahmst { $amount -> [1] { $item } *[other] { $amount }x { $item } } auf