DashMelee( energy_cost: 0, base_damage: 75, scaled_damage: 20, base_poise_damage: 28, scaled_poise_damage: 28, base_knockback: 3.0, scaled_knockback: 7.0, range: 2.0, angle: 45.0, energy_drain: 0, forward_speed: 2.5, buildup_duration: 1.2, charge_duration: 1.0, swing_duration: 0.1, recover_duration: 0.5, charge_through: true, is_interruptible: false, damage_kind: Crushing, )