({ (StoneGolem, Male): ( shoulder_l: ( offset: (-4.5, -4.0, -5.0), lateral: ("npc.stonegolem.male.shoulder_l"), ), shoulder_r: ( offset: (-4.5, -4.0, -5.0), lateral: ("npc.stonegolem.male.shoulder_r"), ), hand_l: ( offset: (-3.0, -3.5, -14.0), lateral: ("npc.stonegolem.male.hand_l"), ), hand_r: ( offset: (-3.0, -3.5, -14.0), lateral: ("npc.stonegolem.male.hand_r"), ), leg_l: ( offset: (-2.5, -2.5, -6.0), lateral: ("npc.stonegolem.male.leg_l"), ), leg_r: ( offset: (-2.5, -2.5, -6.0), lateral: ("npc.stonegolem.male.leg_r"), ), foot_l: ( offset: (-3.0, -3.5, -9.5), lateral: ("npc.stonegolem.male.foot_l"), ), foot_r: ( offset: (-3.0, -3.5, -9.5), lateral: ("npc.stonegolem.male.foot_r"), ) ), (StoneGolem, Female): ( shoulder_l: ( offset: (-4.5, -4.0, -5.0), lateral: ("npc.stonegolem.male.shoulder_l"), ), shoulder_r: ( offset: (-4.5, -4.0, -5.0), lateral: ("npc.stonegolem.female.shoulder_r"), ), hand_l: ( offset: (-3.0, -3.5, -14.0), lateral: ("npc.stonegolem.female.hand_l"), ), hand_r: ( offset: (-3.0, -3.5, -14.0), lateral: ("npc.stonegolem.female.hand_r"), ), leg_l: ( offset: (-2.5, -2.5, -6.0), lateral: ("npc.stonegolem.female.leg_l"), ), leg_r: ( offset: (-2.5, -2.5, -6.0), lateral: ("npc.stonegolem.female.leg_r"), ), foot_l: ( offset: (-3.0, -3.5, -10.5), lateral: ("npc.stonegolem.female.foot_l"), ), foot_r: ( offset: (-3.0, -3.5, -10.5), lateral: ("npc.stonegolem.female.foot_r"), ) ), })