ChargedRanged( energy_cost: 0, energy_drain: 0, initial_regen: 4, scaled_regen: 16, initial_damage: 3, scaled_damage: 15, initial_knockback: 0, scaled_knockback: 15, buildup_duration: 0.3, charge_duration: 0.9, recover_duration: 0.4, projectile_body: Object(Arrow), projectile_light: None, initial_projectile_speed: 50.0, scaled_projectile_speed: 200.0, move_speed: 0.6, )