( name: Name("Yan Hus"), body: RandomWith("humanoid"), alignment: Alignment(Enemy), loadout: Hands(TwoHanded(Choice([ (1, Some(Item("common.items.weapons.tool.broom"))), (1, Some(Item("common.items.weapons.tool.hoe"))), (1, Some(Item("common.items.weapons.tool.pickaxe"))), (1, Some(Item("common.items.weapons.tool.rake"))), (1, Some(Item("common.items.weapons.tool.shovel-0"))), (1, Some(Item("common.items.weapons.tool.shovel-1"))), (1, Some(Item("common.items.weapons.bow.bone-1"))), ]))), loot: LootTable("common.loot_tables.fallback"), meta: [], )