( name: Name("Gnome"), body: RandomWith("gnome"), alignment: Alignment(Wild), loadout: Extended( hands: TwoHanded(Item("common.items.npc_weapons.biped_small.myrmidon.hoplite")), base_asset: Loadout("common.loadout.spots.gnome"), inventory: [], ), loot: LootTable("common.loot_tables.dungeon.tier-4.enemy"), meta: [], )