SpinMelee( buildup_duration: 0.35, swing_duration: 0.4, recover_duration: 0.5, base_damage: 160, base_poise_damage: 13, knockback: ( strength: 10.0, direction: Away), range: 3.5, damage_effect: Some(Buff(( kind: Bleeding, dur_secs: 10.0, strength: DamageFraction(0.1), chance: 0.1, ))), energy_cost: 150, is_infinite: false, movement_behavior: ForwardGround, is_interruptible: true, forward_speed: 1.0, num_spins: 3, specifier: None, target: Some(OutOfGroup), damage_kind: Slashing, )