BasicBeam( buildup_duration: 0.50, recover_duration: 0.50, beam_duration: 1.0, damage: 350, tick_rate: 0.9, range: 20.0, max_angle: 15.0, damage_effect: Some(Buff(( kind: Cursed, dur_secs: 30.0, strength: Value(0.5), chance: 1.0, ))), energy_regen: 0, energy_drain: 0, orientation_behavior: Normal, specifier: Cultist, )