BasicRanged(
    energy_cost: 0,
    buildup_duration: 0.75,
    recover_duration: 1.8,
    projectile: Snowball(
        damage: 35.0,
        radius: 5.0,
        min_falloff: 0.7,
    ),
    projectile_body: Object(Snowball),
    projectile_speed: 60.0,
    num_projectiles: 1,
    projectile_spread: 0.0,
    move_efficiency: 0.3,
)