BasicMelee( energy_cost: 0, buildup_duration: 1.6, swing_duration: 0.1, recover_duration: 1.0, melee_constructor: ( kind: Bash( damage: 20.0, poise: 25.0, knockback: 15.0, energy_regen: 0.0, ), range: 4.0, angle: 45.0, ), ori_modifier: 0.4, )