#![deny(unsafe_code)] #![cfg_attr(test, deny(rust_2018_idioms))] #![cfg_attr(test, deny(warnings))] #![deny(clippy::clone_on_ref_ptr)] #![feature(try_trait)] //! Crate to handle high level networking of messages with different //! requirements and priorities over a number of protocols //! //! To start with the `veloren_network` crate you should focus on the 3 //! elementar structs [`Network`], [`Participant`] and [`Stream`]. //! //! Say you have an application that wants to communicate with other application //! over a Network or on the same computer. Now each application instances the //! struct [`Network`] once with a new [`Pid`]. The Pid is necessary to identify //! other [`Networks`] over the network protocols (e.g. TCP, UDP, QUIC, MPSC) //! //! To connect to another application, you must know it's [`ConnectAddr`]. One //! side will call [`connect`], the other [`connected`]. If successful both //! applications will now get a [`Participant`]. //! //! This [`Participant`] represents the connection between those 2 applications. //! over the respective [`ConnectAddr`] and with it the chosen network //! protocol. However messages can't be send directly via [`Participants`], //! instead you must open a [`Stream`] on it. Like above, one side has to call //! [`open`], the other [`opened`]. [`Streams`] can have a different priority //! and [`Promises`]. //! //! You can now use the [`Stream`] to [`send`] and [`recv`] in both directions. //! You can send all kind of messages that implement [`serde`]. //! As the receiving side needs to know the format, it sometimes is useful to //! always send a specific Enum and then handling it with a big `match` //! statement This create makes heavily use of `async`, except for [`send`] //! which returns always directly. //! //! For best practices see the `examples` folder of this crate containing useful //! code snippets, a simple client/server below. Of course due to the async //! nature, no strict client server separation is necessary //! //! # Examples //! ```rust //! use std::sync::Arc; //! use tokio::{join, runtime::Runtime, time::sleep}; //! use veloren_network::{ConnectAddr, ListenAddr, Network, Pid, Promises}; //! //! // Client //! async fn client(runtime: &Runtime) -> std::result::Result<(), Box> { //! sleep(std::time::Duration::from_secs(1)).await; // `connect` MUST be after `listen` //! let client_network = Network::new(Pid::new(), runtime); //! let server = client_network //! .connect(ConnectAddr::Tcp("127.0.0.1:12345".parse().unwrap())) //! .await?; //! let mut stream = server //! .open(4, Promises::ORDERED | Promises::CONSISTENCY, 0) //! .await?; //! stream.send("Hello World")?; //! Ok(()) //! } //! //! // Server //! async fn server(runtime: &Runtime) -> std::result::Result<(), Box> { //! let server_network = Network::new(Pid::new(), runtime); //! server_network //! .listen(ListenAddr::Tcp("127.0.0.1:12345".parse().unwrap())) //! .await?; //! let client = server_network.connected().await?; //! let mut stream = client.opened().await?; //! let msg: String = stream.recv().await?; //! println!("Got message: {}", msg); //! assert_eq!(msg, "Hello World"); //! Ok(()) //! } //! //! fn main() -> std::result::Result<(), Box> { //! let runtime = Runtime::new().unwrap(); //! runtime.block_on(async { //! let (result_c, result_s) = join!(client(&runtime), server(&runtime),); //! result_c?; //! result_s?; //! Ok(()) //! }) //! } //! ``` //! //! [`Network`]: crate::api::Network //! [`Networks`]: crate::api::Network //! [`connect`]: crate::api::Network::connect //! [`connected`]: crate::api::Network::connected //! [`Participant`]: crate::api::Participant //! [`Participants`]: crate::api::Participant //! [`open`]: crate::api::Participant::open //! [`opened`]: crate::api::Participant::opened //! [`Stream`]: crate::api::Stream //! [`Streams`]: crate::api::Stream //! [`send`]: crate::api::Stream::send //! [`recv`]: crate::api::Stream::recv //! [`Pid`]: network_protocol::Pid //! [`ListenAddr`]: crate::api::ListenAddr //! [`ConnectAddr`]: crate::api::ConnectAddr //! [`Promises`]: network_protocol::Promises mod api; mod channel; mod message; mod metrics; mod participant; mod scheduler; mod util; pub use api::{ ConnectAddr, ListenAddr, Network, NetworkConnectError, NetworkError, Participant, ParticipantError, Stream, StreamError, StreamParams, }; pub use message::Message; pub use network_protocol::{InitProtocolError, Pid, Promises};