#![enable(implicit_some)] ( name: Name("Yan Hus"), body: RandomWith("humanoid"), alignment: Alignment(Enemy), loot: LootTable("common.loot_tables.fallback"), inventory: ( loadout: Inline(( active_hands: ([ (1, "common.items.weapons.tool.broom"), (1, "common.items.weapons.tool.hoe"), (1, "common.items.weapons.tool.pickaxe"), (1, "common.items.weapons.tool.rake"), (1, "common.items.weapons.tool.shovel-0"), (1, "common.items.weapons.tool.shovel-1"), (1, "common.items.weapons.bow.starter"), ], None), )), ), meta: [], )