DashMelee( energy_cost: 0, base_damage: 7.0, scaled_damage: 28.0, base_poise_damage: 28, scaled_poise_damage: 40, base_knockback: 8.0, scaled_knockback: 17.0, range: 2.5, angle: 45.0, energy_drain: 0, forward_speed: 2.0, buildup_duration: 0.5, charge_duration: 1.2, swing_duration: 0.1, recover_duration: 1.1, ori_modifier: 0.3, charge_through: false, is_interruptible: false, damage_kind: Crushing, )