use rand::{seq::SliceRandom, thread_rng}; use serde::{Deserialize, Serialize}; #[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)] pub struct Body { pub species: Species, pub body_type: BodyType, } impl Body { pub fn random() -> Self { let mut rng = thread_rng(); let species = *ALL_SPECIES.choose(&mut rng).unwrap(); Self::random_with(&mut rng, &species) } #[inline] pub fn random_with(rng: &mut impl rand::Rng, &species: &Species) -> Self { let body_type = *ALL_BODY_TYPES.choose(rng).unwrap(); Self { species, body_type } } } impl From for super::Body { fn from(body: Body) -> Self { super::Body::Theropod(body) } } #[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)] #[repr(u32)] pub enum Species { Archaeos = 0, Odonto = 1, Sandraptor = 2, Snowraptor = 3, Woodraptor = 4, Sunlizard = 5, Yale = 6, Ntouka = 7, Dodarock = 8, Axebeak = 9, } /// Data representing per-species generic data. #[derive(Clone, Debug, Serialize, Deserialize)] pub struct AllSpecies { pub archaeos: SpeciesMeta, pub odonto: SpeciesMeta, pub raptor_sand: SpeciesMeta, pub raptor_snow: SpeciesMeta, pub raptor_wood: SpeciesMeta, pub sunlizard: SpeciesMeta, pub yale: SpeciesMeta, pub dodarock: SpeciesMeta, pub ntouka: SpeciesMeta, pub axebeak: SpeciesMeta, } impl<'a, SpeciesMeta> core::ops::Index<&'a Species> for AllSpecies { type Output = SpeciesMeta; #[inline] fn index(&self, &index: &'a Species) -> &Self::Output { match index { Species::Archaeos => &self.archaeos, Species::Odonto => &self.odonto, Species::Sandraptor => &self.raptor_sand, Species::Snowraptor => &self.raptor_snow, Species::Woodraptor => &self.raptor_wood, Species::Sunlizard => &self.sunlizard, Species::Yale => &self.yale, Species::Dodarock => &self.dodarock, Species::Ntouka => &self.ntouka, Species::Axebeak => &self.axebeak, } } } pub const ALL_SPECIES: [Species; 10] = [ Species::Archaeos, Species::Odonto, Species::Sandraptor, Species::Snowraptor, Species::Woodraptor, Species::Sunlizard, Species::Yale, Species::Dodarock, Species::Ntouka, Species::Axebeak, ]; impl<'a, SpeciesMeta: 'a> IntoIterator for &'a AllSpecies { type IntoIter = std::iter::Copied>; type Item = Species; fn into_iter(self) -> Self::IntoIter { ALL_SPECIES.iter().copied() } } #[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)] #[repr(u32)] pub enum BodyType { Female = 0, Male = 1, } pub const ALL_BODY_TYPES: [BodyType; 2] = [BodyType::Female, BodyType::Male];