#![enable(unwrap_newtypes, implicit_some)] { // Represents the lack of a sprite. (Empty, ()): None, // Windows (Window1, ()): ( variations: [ ( model: "voxygen.voxel.sprite.window.window-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (Window2, ()): ( variations: [ ( model: "voxygen.voxel.sprite.window.window-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (Window3, ()): ( variations: [ ( model: "voxygen.voxel.sprite.window.window-2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (Window4, ()): ( variations: [ ( model: "voxygen.voxel.sprite.window.window-3", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Cacti (BarrelCactus, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cacti.barrel_cactus", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cacti.cactus_barrel_flower", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (LargeCactus, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cacti.large_cactus", offset: (-12.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cacti.cactus_branch_large_1", offset: (-2.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cacti.cactus_branch_large_2", offset: (-11.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cacti.cactus_branch_large_1_flower", offset: (-2.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cacti.cactus_branch_large_2_flower", offset: (-11.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (TallCactus, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cacti.tall", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cacti.tall2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (RoundCactus, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cacti.cactus_round", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (ShortCactus, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cacti.cactus_short", offset: (-10.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (MedFlatCactus, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cacti.flat_cactus_med", offset: (-6.0, -2.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (ShortFlatCactus, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cacti.flat_cactus_short", offset: (-6.0, -2.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Flowers (BlueFlower, ()): ( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_blue_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_6", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_7", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue-8", offset: (-5.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue-9", offset: (-4.0, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue-10", offset: (-1.5, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), (PinkFlower, ()): ( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_pink_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_pink_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_pink_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_pink_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), (PurpleFlower, ()): ( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_purple_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-2", offset: (-5.0, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-3", offset: (-3.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-4", offset: (-5.0, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-5", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-6", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-7", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-8", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), (RedFlower, ()): ( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_red_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_red_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_red_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_red-4", offset: (-6.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_red-5", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.jungle_flower_red-0", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.jungle_flower_red-1", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), (WhiteFlower, ()): ( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_white_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_white_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_white-3", offset: (-1.5, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_white-4", offset: (-5.0, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_white-5", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), (YellowFlower, ()): ( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_yellow-1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_yellow-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), (Sunflower, ()): ( variations: [ ( model: "voxygen.voxel.sprite.flowers.sunflower_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.sunflower_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), // Grass (LongGrass, ()): ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_long_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_6", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_7", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.8, ), (MediumGrass, ()): ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_med_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_med_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_med_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_med_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_med_5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.5, ), (ShortGrass, ()): ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_short_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_short_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_short_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_short_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_short_5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), (LargeGrass, ()): ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_large-0", offset: (-2.0, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_large-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_large-2", offset: (-5.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.5, ), (JungleRedGrass, ()): ( variations: [ ( model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-3", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-4", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-5", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), // Fruit (Apple, ()): ( variations: [ ( model: "voxygen.voxel.sprite.fruit.apple", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Mushrooms (Mushroom, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mushrooms.mushroom-0", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-6", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-7", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-8", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-9", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-10", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), // Sewer Mushrooms (SewerMushroom, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.mushroom-0", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Lush cave biome mushrooms (LushMushroom, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mushrooms.mushroom-0", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-6", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-9", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-1", offset: (-5.0, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Rocky cave biome mushrooms (RockyMushroom, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.mushroom-0", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-9", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-10", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-11", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Mushroom cave biome mushrooms (GlowMushroom, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.mushroom-3", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-4", offset: (-1.5, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-5", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-6", offset: (-8.5, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-7", offset: (-11.5, -11.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-8", offset: (-12.5, -15.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-7", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-8", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-10", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Cave Mushrooms (CaveMushroom, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.mushroom-0", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-1", offset: (-5.0, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-3", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-4", offset: (-1.5, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-5", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-6", offset: (-8.5, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-7", offset: (-11.5, -11.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-8", offset: (-12.5, -15.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Ceiling Mushrooms (CeilingMushroom, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.mushroom-0", offset: (-8.0, -8.0, -22.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mushroom-1", offset: (-8.5, -8.5, -9.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mushroom-2", offset: (-11.5, -11.5, -17.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (Mold, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.mold-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mold-1", offset: (-5.5, -5.5, -7.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mold-2", offset: (-5.5, -5.5, -7.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mold-3", offset: (-5.5, -5.5, -2.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mold-4", offset: (-5.5, -5.5, -13.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mold-5", offset: (-5.5, -5.5, -19.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mold-6", offset: (-5.5, -5.5, -24.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (Root, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.root-0", offset: (-3.0, -2.5, -22.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.root-1", offset: (-2.5, -2.5, -34.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.root-2", offset: (-2.5, -2.5, -31.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.root-3", offset: (-2.5, -2.5, -24.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.root-4", offset: (-2.5, -2.5, -16.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.root-5", offset: (-2.5, -2.5, -16.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.root-6", offset: (-2.5, -2.5, -33.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (CeilingLanternPlant, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_plant-0", offset: (-7.5, -5.5, -23.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_plant-1", offset: (-7.5, -5.5, -16.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (CeilingLanternFlower, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-0", offset: (-7.5, -7.5, 3.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-1", offset: (-6.5, -6.5, 1.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-2", offset: (-7.5, -7.5, 4.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (CeilingJungleLeafyPlant, ()): ( variations: [ ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-0", offset: (-5.5, -1.5, -1.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-1", offset: (-6.5, -2.5, -3.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-2", offset: (-6.5, -2.5, -5.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-3", offset: (-7.5, -2.5, -5.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-4", offset: (-7.5, -5.5, -11.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.4, ), (LushFlower, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.cave_flower-0", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_flower-1", offset: (-5.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_flower-2", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_flower-3", offset: (-5.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (LanternFlower, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.cave_lantern_flower-0", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_lantern_flower-1", offset: (-11.5, -11.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_lantern_flower-2", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (LanternPlant, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.cave_lantern_plant-0", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_lantern_plant-1", offset: (-11.5, -11.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_lantern_plant-2", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (SporeReed, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.spore_reed-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.spore_reed-1", offset: (-4.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.spore_reed-2", offset: (-4.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.spore_reed-3", offset: (-3.0, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (Orb, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.orb-0", offset: (-8.0, -8.0, -79.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.orb-1", offset: (-8.0, -8.0, -20.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.orb-2", offset: (-8.0, -8.0, -65.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.orb-3", offset: (-8.0, -8.0, -44.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Lianas, (Liana, ()): ( variations: [ ( model: "voxygen.voxel.sprite.lianas.liana-0", offset: (-4.0, -4.0, -115.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.lianas.liana-1", offset: (-4.0, -4.0, -72.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.5, ), // Velorite (Velorite, ()): ( variations: [ ( model: "voxygen.voxel.sprite.velorite.velorite_ore", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (VeloriteFrag, ()): ( variations: [ ( model: "voxygen.voxel.sprite.velorite.velorite", offset: (-4.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Chests (Chest, ()): ( variations: [ ( model: "voxygen.voxel.sprite.chests.chest", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.chests.chest_dark", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.chests.chest_vines", offset: (-8.5, -7.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (CommonLockedChest, ()): ( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_gold", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Dungeon Chests (DungeonChest0, ()): ( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_vines", offset: (-8.5, -7.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (DungeonChest1, ()): ( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_skull", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (DungeonChest2, ()): ( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_light", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (DungeonChest3, ()): ( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_gold", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (DungeonChest4, ()): ( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_gold", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (DungeonChest5, ()): ( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_demon", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Rope (Rope, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.rope", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Coral Chest (CoralChest, ()): ( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_coral", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Sea DecorChain (SeaDecorChain, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.sea_decor_chain", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Sea DecorBlock (SeaDecorBlock, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.sea_decor_block", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Sea DecorWindow Horizontal (SeaDecorWindowHor, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.sea_decor_window_hor", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Sea DecorWindow Vertical (SeaDecorWindowVer, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.sea_decor_window_ver", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Sea Decor Emblem (SeaDecorEmblem, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.sea_decor_emblem", offset: (-16.0, -16.0, -4.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Sea Decor Pillar (SeaDecorPillar, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-3", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-4", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-5", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-6", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-7", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // SeashellLantern (SeashellLantern, ()): ( variations: [ ( model: "voxygen.voxel.object.seashell_lantern", offset: (-4.5, -4.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // GlassBarrier (GlassBarrier, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.glass_barrier_block", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (GlassKeyhole, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.glass_keyhole_block", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, ), // Haniwa KeyDoor (HaniwaKeyDoor, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.haniwa_door_block", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Haniwa Keyhole (HaniwaKeyhole, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.haniwa_keyhole_block", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (HaniwaUrn, ()): ( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_haniwa_urn", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Haniwa Trap (HaniwaTrap, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.haniwa_door_block", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (HaniwaTrapTriggered, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.haniwa_trap_triggered-0", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.haniwa_trap_triggered-1", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Terracotta Door, Keyhole, Chest, Statue (TerracottaKeyDoor, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.terracotta_keydoor", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (TerracottaKeyhole, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.terracotta_keyhole", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (TerracottaChest, ()): ( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_terracotta", offset: (-7.0, -5.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (TerracottaStatue, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.terracotta_statue_0", offset: (-22.0, -18.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.terracotta_statue_1", offset: (-22.0, -18.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.terracotta_statue_2", offset: (-22.0, -18.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (TerracottaBlock, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.terracotta_block-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.misc.terracotta_block-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.misc.terracotta_block-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.misc.terracotta_block-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.misc.terracotta_block-5", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.misc.terracotta_block-6", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Welwitch (Welwitch, ()): ( variations: [ ( model: "voxygen.voxel.sprite.welwitch.1", offset: (-15.0, -17.0, -0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.1, ), // Pumpkins (Pumpkin, ()): ( variations: [ ( model: "voxygen.voxel.sprite.pumpkin.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.6", offset: (-7.0, -6.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.7", offset: (-7.0, -9.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Lingonberries (LingonBerry, ()): ( variations: [ ( model: "voxygen.voxel.sprite.lingonberry.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.lingonberry.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.lingonberry.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Leafy Plants (LeafyPlant, ()): ( variations: [ ( model: "voxygen.voxel.sprite.leafy_plant.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.7", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.8", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.9", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.10", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.4, ), (JungleLeafyPlant, ()): ( variations: [ ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-0", offset: (-5.5, -1.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-1", offset: (-6.5, -2.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-2", offset: (-6.5, -2.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-3", offset: (-7.5, -2.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-4", offset: (-7.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.4, ), // Ferns (Fern, ()): ( variations: [ ( model: "voxygen.voxel.sprite.ferns.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.7", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.8", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.9", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.10", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.11", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.12", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.fern-0", offset: (-6.5, -11.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.4, ), (JungleFern, ()): ( variations: [ ( model: "voxygen.voxel.sprite.junglefern.1", offset: (-9.5, -9.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.junglefern.2", offset: (-7.5, -3.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.junglefern.3", offset: (-8.0, -8.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.junglefern.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.4, ), // Savanna Flora (SavannaGrass, ()): ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_savanna-0", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna-1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna-2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna-3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna-4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna-5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna-6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.5, ), (TallSavannaGrass, ()): ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-0", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.8, ), (RedSavannaGrass, ()): ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_savanna_red-0", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_red-1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_red-2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_red-3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.8, ), (SavannaBush, ()): ( variations: [ ( model: "voxygen.voxel.sprite.savanna_bush.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.savanna_bush.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.savanna_bush.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.savanna_bush.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.savanna_bush.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.savanna_bush.6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.2, ), // Dead Bush (DeadBush, ()): ( variations: [ ( model: "voxygen.voxel.sprite.dead_bush.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_bush.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_bush.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_bush.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.2, ), // Dead Plant (DeadPlant, ()): ( variations: [ ( model: "voxygen.voxel.sprite.dead_plant.dead_plant-0", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_plant.dead_plant-1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_plant.dead_plant-2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_plant.dead_plant-3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.2, ), // Blueberries // NOTE: Why are these commented out? (Blueberry, ()): None/* ( variations: [ ( model: "voxygen.voxel.sprite.blueberry.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.7", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.8", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.9", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, */, // Ember (Ember, ()): ( variations: [ ( model: "voxygen.voxel.sprite.ember.1", offset: (-5.5, -5.5, -2.9), lod_axes: (1.0, 1.0, 0.0), ), ], wind_sway: 0.0, ), // FireBlock (FireBlock, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.fireblock", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Smoke dummy (SmokeDummy, ()): ( variations: [ ( model: "voxygen.voxel.sprite.ember.dummy", offset: (-5.5, -5.5, -5.5), lod_axes: (1.0, 1.0, 0.0), ), ], wind_sway: 0.8, ), // Corn (Corn, ()): ( variations: [ ( model: "voxygen.voxel.sprite.corn.corn-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, ), // Yellow Wheat (WheatYellow, ()): ( variations: [ ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-6", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-7", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-8", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-9", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, ), // Green Wheat (WheatGreen, ()): ( variations: [ ( model: "voxygen.voxel.sprite.wheat_green.wheat-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-6", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-7", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-8", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-9", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, ), // Cabbage (Cabbage, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cabbage.cabbage-0", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cabbage.cabbage-1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cabbage.cabbage-2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Flax (Flax, ()): ( variations: [ ( model: "voxygen.voxel.sprite.flax.flax-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, ), // Carrot (Carrot, ()): ( variations: [ ( model: "voxygen.voxel.sprite.carrot.0", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.1", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.2", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.3", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.4", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.5", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), // Tomato (Tomato, ()): ( variations: [ ( model: "voxygen.voxel.sprite.tomato.0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.tomato.1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.tomato.2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.tomato.3", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.tomato.4", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Radish (Radish, ()): ( variations: [ ( model: "voxygen.voxel.sprite.radish.0", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.radish.1", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.radish.2", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.radish.3", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.radish.4", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), // Turnip (Turnip, ()): ( variations: [ ( model: "voxygen.voxel.sprite.turnip.turnip-0", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-1", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-2", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-3", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-4", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-5", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), // Coconut (Coconut, ()): ( variations: [ ( model: "voxygen.voxel.sprite.fruit.coconut", offset: (-3.5, -3.5, 2.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Scarecrow (Scarecrow, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.scarecrow", offset: (-9.5, -3.0, -0.25), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, ), // Street Light (StreetLamp, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.street_lamp", offset: (-4.5, -4.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, ), (StreetLampTall, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.street_lamp-0", offset: (-10.5, -10.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, ), // Door // To make doors swing add them in voxygen\src\scene\terrain L. 333 (Door, ()): ( variations: [ ( model: "voxygen.voxel.sprite.door.door-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (DoorDark, ()): ( variations: [ ( model: "voxygen.voxel.sprite.door.door_dark-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (DoorWide, ()): ( variations: [ ( model: "voxygen.voxel.sprite.door.door-wide", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Bed (Bed, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.bed-0", offset: (-9.0, -13.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Bench (Bench, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.bench-0", offset: (-14.0, -4.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Chair (ChairSingle, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.chair_single-0", offset: (-5.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.chair_single-1", offset: (-5.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (ChairDouble, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.chair_double-0", offset: (-9.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.chair_double-1", offset: (-9.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Helm (Helm, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.helm", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // CoatRack (CoatRack, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.coatrack-0", offset: (-6.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.coatrack-1", offset: (-6.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Crate (Crate, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.crate-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-2", offset: (-3.0, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-3", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-4", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-5", offset: (-5.5, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-6", offset: (-4.5, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // DrawerLarge (DrawerLarge, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.drawer_large-0", offset: (-11.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.drawer_large-1", offset: (-11.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // DrawerMedium (DrawerMedium, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.drawer_medium-0", offset: (-11.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.drawer_medium-1", offset: (-11.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // DrawerSmall (DrawerSmall, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.drawer_small-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.drawer_small-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // DungeonWallDecor (DungeonWallDecor, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-0", offset: (-5.5, -1.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-2", offset: (-5.5, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-3", offset: (-1.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-4", offset: (-5.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-5", offset: (-5.5, -0.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-6", offset: (-5.5, -1.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-7", offset: (-5.5, -1.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-8", offset: (-5.5, -1.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-9", offset: (-1.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // HangingBasket (HangingBasket, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.hanging_basket-0", offset: (-6.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.hanging_basket-1", offset: (-9.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // HangingSign (HangingSign, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.hanging_sign-0", offset: (-3.5, -16.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // WallLamp (WallLamp, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.lamp_wall-1", offset: (-10.5, -12.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // WallLampSmall (WallLampSmall, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.lamp_wall-0", offset: (-5.5, 0.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (WallLampWizard, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.lamp_wall-2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (ChristmasOrnament, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.snowflake_light", offset: (-5.5, 0.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.hirdrasil-antler", offset: (-10.5, -2.5, -3.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.hirdrasil-antler-1", offset: (-6.5, -2.5, -3.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.moravian-star-orange", offset: (-5.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.2, ), (ChristmasWreath, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.wreath-0", offset: (-6.5, 0.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // WallSconce (WallSconce, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.sconce_wall-0", offset: (-2.5, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Planter (Planter, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.planter-0", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-1", offset: (-13.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-2", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-3", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-4", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-5", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-6", offset: (-7.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Shelf (Shelf, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.shelf-0", offset: (-14.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.shelf-1", offset: (-13.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // TableSide (TableSide, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_side-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.table_side-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // TableDining (TableDining, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_dining-0", offset: (-8.5, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.table_dining-1", offset: (-8.5, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // TableDouble (TableDouble, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_double-0", offset: (-18.5, -11.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // WardrobeDouble (WardrobeDouble, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.wardrobe_double-0", offset: (-10.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.wardrobe_double-1", offset: (-10.5, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // WardrobeSingle (WardrobeSingle, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.wardrobe_single-0", offset: (-5.5, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.wardrobe_single-1", offset: (-5.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Pot (Pot, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.pot-0", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.pot-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Stones (Stones, ()): ( variations: [ ( model: "voxygen.voxel.sprite.rocks.rock-0", offset: (-3.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.rocks.rock-1", offset: (-4.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.rocks.rock-2", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Twigs (Twigs, ()): ( variations: [ ( model: "voxygen.voxel.sprite.twigs.twigs-0", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.twigs.twigs-1", offset: (-2.0, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.twigs.twigs-2", offset: (-4.0, -4.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Drop Gate Parts (DropGate, ()): ( variations: [ ( model: "voxygen.voxel.sprite.castle.drop_gate_bars-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (DropGateBottom, ()): ( variations: [ ( model: "voxygen.voxel.sprite.castle.drop_gate_bottom-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Snow covered Grass (GrassSnow, ()): ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_snow_0", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_1", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_2", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_3", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_4", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_5", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_6", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_7", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_8", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_9", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.2, ), // Reed (Reed, ()): ( variations: [ ( model: "voxygen.voxel.sprite.reed.reed-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.reed.reed-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.reed.reed-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.reed.reed-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.reed.reed-4", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-reeds-1", offset: (-4.5, -4.0, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-reeds-2", offset: (-4.5, -4.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-reeds-3", offset: (-4.5, -4.0, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-reeds-4", offset: (-4.5, -4.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-reeds-5", offset: (-4.0, -4.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.3, ), // Beehive (Beehive, ()): ( variations: [ ( model: "voxygen.voxel.sprite.beehive.beehive", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, ), // Empty Flask (VialEmpty, ()): ( variations: [ ( model: "voxygen.voxel.object.potion_empty", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Bowls (Bowl, ()): ( variations: [ ( model: "voxygen.voxel.sprite.crafting_ing.bowl", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Minor Potion (PotionMinor, ()): ( variations: [ ( model: "voxygen.voxel.object.potion_red", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (PotionDummy, ()): ( variations: [ ( model: "voxygen.voxel.object.potion_green", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Ground Fire Bowls (FireBowlGround, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.lantern_ground_open", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Underwater Grass (GrassBlue, ()): ( variations: [ ( model: "voxygen.voxel.sprite.underwater_grass.blue-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.underwater_grass.blue-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 1.0, ), // Underwater Chests (ChestBuried, ()): ( variations: [ ( model: "voxygen.voxel.sprite.underwater_chests.chest_skull", offset: (-10.0, -8.0, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.underwater_chests.chest_vines", offset: (-10.0, -8.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.0, ), // Stony Coral (StonyCoral, ()): ( variations: [ ( model: "voxygen.voxel.sprite.coral.yellow_fire_coral-0", offset: (-7.0, -6.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.red_fire_coral-0", offset: (-6.5, -2.0, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.red_fire_coral-1", offset: (-7.5, -4.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.red_fire_coral-2", offset: (-7.0, -4, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_brain_coral-0", offset: (-9.5, -10.5, -5.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_brain_coral-1", offset: (-9.5, -10.5, -3.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_brain_coral-2", offset: (-6.5, -6.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.pink_brain_coral-0", offset: (-10.0, -9.5, -5.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.pink_brain_coral-1", offset: (-6.0, -5.5, -0.0), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-0", offset: (-5.5, -5.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-1", offset: (-5.5, -5.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-2", offset: (-5.5, -5.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-3", offset: (-5.5, -5.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-0", offset: (-9.5, -9.0, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-1", offset: (-9.5, -9.0, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-2", offset: (-11.0, -10.5, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-3", offset: (-11.0, -11.0, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-4", offset: (-9.0, -9.0, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-5", offset: (-8.0, -9.0, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-6", offset: (-9.0, -8.5, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-7", offset: (-7, -9.0, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ], wind_sway: 0.0, ), // Soft Coral (SoftCoral, ()): ( variations: [ ( model: "voxygen.voxel.sprite.coral.yellow_gorgonian-0", offset: (-3.0, -10.0, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.yellow_gorgonian-1", offset: (-3.0, -13.0, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.yellow_gorgonian-2", offset: (-3.0, -17.5, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.purp-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.purp-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.red_sea_fan-1", offset: (-2.5, -15.5, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.red_sea_fan-2", offset: (-2.5, -22.5, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.red_sea_fan-3", offset: (-3.0, -15.5, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.purple_finger_soft_coral-0", offset: (-9.5, -8.5, -0.1), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.purple_finger_soft_coral-1", offset: (-10.0, -19.5, -0.1), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_ricordea-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_ricordea-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_ricordea-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_ricordea-4", offset: (-6.5, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.blue_ricordea-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.blue_ricordea-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.blue_ricordea-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.sea_anemone-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 1.0, ), // Sea Anemones (SeaAnemone, ()): ( variations: [ ( model: "voxygen.voxel.sprite.coral.sea_anemone-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 1.0, ), //Bull kelp (BullKelp, ()): ( variations: [ ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-4", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-5", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-6", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-7", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-8", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.5, ), //scattered temperate type Seaweed (SeaweedTemperate, ()): ( variations: [ ( model: "voxygen.voxel.sprite.algae.kelp_sprig-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.kelp_sprig-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.grass.grass_short_1", offset: (-5.5, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.grass.grass_short_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.5, ), //scattered tropical type seaweed (SeaweedTropical, ()): ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_short_1", offset: (-5.5, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.grass.grass_short_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.acetabularia-0", offset: (-5.5, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.acetabularia-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.acetabularia-2", offset: (-5.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.udotea-0", offset: (-8.0, -1.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.udotea-1", offset: (-8.0, -1.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.udotea-2", offset: (-10.0, -2.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.7, ), //Mermaids fan algae patch (MermaidsFan, ()): ( variations: [ ( model: "voxygen.voxel.sprite.algae.udotea-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.udotea-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.udotea-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.7, ), //Caulerpa prolifera patch (WavyAlgae, ()): ( variations: [ ( model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.7, ), //Caulerpa lentillifera patch (SeaGrapes, ()): ( variations: [ ( model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.7, ), //Giant Kelp (GiantKelp, ()): ( variations: [ ( model: "voxygen.voxel.sprite.algae.macrocystis_kelp-0", offset: (-15.5, -15.5, 0.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.algae.macrocystis_kelp-1", offset: (-15.5, -15.5, 0.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.algae.macrocystis_kelp-2", offset: (-15.5, -15.5, 0.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.algae.macrocystis_kelp-3", offset: (-15.5, -15.5, 0.0), lod_axes: (0.5, 0.5, 0.0), ), ], wind_sway: 0.2, ), // Red Algae (RedAlgae, ()): None, // Underwater Vent (UnderwaterVent, ()): None, // Seagrass (Seagrass, ()): ( variations: [ ( model: "voxygen.voxel.sprite.grass.seagrass-0", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.seagrass-1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.seagrass-2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.seagrass-3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.seagrass-4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.7, ), // Seashells (Seashells, ()): ( variations: [ ( model: "voxygen.voxel.sprite.seashells.shell-0", offset: (-4.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.seashells.shell-1", offset: (-4.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), // Underwater Mud Piles (Mud, ()): ( variations: [ ( model: "voxygen.voxel.sprite.underwater_mud.mud-0", offset: (-9.5, -7.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.underwater_mud.mud-1", offset: (-8.5, -7.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.0, ), // Amethyst Ore (Amethyst, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.amethyst-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Ruby Ore (Ruby, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.ruby-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Diamond Ore (Diamond, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.diamond-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Sapphire Ore (Sapphire, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.sapphire-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Emerald Ore (Emerald, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.emerald-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Topaz Ore (Topaz, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.topaz-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Small Amethyst Ore (AmethystSmall, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.amethyst_S-0", offset: (-3.5, -3.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Small Topaz Ore (TopazSmall, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.topaz_S-0", offset: (-3.5, -3.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Small Ruby Ore (RubySmall, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.ruby_S-0", offset: (-3.5, -3.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Small Emerald Ore (EmeraldSmall, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.emerald_S-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Small Diamond Ore (DiamondSmall, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.diamond_S-0", offset: (-3.5, -3.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Small Sapphire Ore (SapphireSmall, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.sapphire_S-0", offset: (-3.5, -3.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Bloodstone, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.bloodstone", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Coal, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.coal", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Cobalt, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.cobalt", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Copper, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.copper", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Iron, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.iron", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Tin, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.tin", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Silver, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.silver", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Gold, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.gold", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (CrystalHigh, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.green-0", offset: (-8.5, -9.0, -7.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.green-1", offset: (-8.0, -8.0, -10.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.green-2", offset: (-11.5, -12.5, -9.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.blue-0", offset: (-8.5, -9.0, -7.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.blue-1", offset: (-8.0, -8.0, -10.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.blue-2", offset: (-11.5, -12.5, -9.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-0", offset: (-8.5, -9.0, -7.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-1", offset: (-8.0, -8.0, -10.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-2", offset: (-11.5, -12.5, -9.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-3", offset: (-11.0, -12.5, -49.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (CrystalLow, ()): ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.blue-0", offset: (-8.5, -9.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.blue-1", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.blue-2", offset: (-11.5, -12.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.purple-0", offset: (-8.5, -9.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.purple-1", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.purple-2", offset: (-11.5, -12.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.green-0", offset: (-8.5, -9.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.green-1", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.green-2", offset: (-11.5, -12.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ) ], wind_sway: 0.0, ), (Cotton, ()): ( variations: [ ( model: "voxygen.voxel.sprite.flowers.cotton", offset: (-4.5, -4.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.4, ), (Moonbell, ()): ( variations: [ ( model: "voxygen.voxel.sprite.flowers.moonbell", offset: (-3.5, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Pyrebloom, ()): ( variations: [ ( model: "voxygen.voxel.sprite.flowers.pyrebloom", offset: (-5.5, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (WildFlax, ()): ( variations: [ ( model: "voxygen.voxel.sprite.flax.flax-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, ), // Lantern (Lantern, ()): ( variations: [ ( model: "voxygen.voxel.sprite.lantern.mine_lamp", offset: (-3.5, -3.5, 0.0), lod_axes: (0.5, 0.5, 0.2), ), ], wind_sway: 0.0, ), // CliffTown & DesertCity Decor (WindowArabic, ()): ( variations: [ ( model: "voxygen.voxel.sprite.window.window_arabic", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (BookshelfArabic, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.bookshelf_arabic", offset: (-22.0, -5.5, -6.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (DecorSetArabic, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.decor_set_arabic-0", offset: (-10.5, -10.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (SepareArabic, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.separe_arabic", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (CushionArabic, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.cushion_arabic", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (JugArabic, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.jug_arabic", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (TableArabicSmall, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_arabic_small", offset: (-7.5, -7.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (TableArabicLarge, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_arabic_large", offset: (-21.0, -13.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (CanapeArabic, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.canape_arabic", offset: (-12.5, -14.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (CupboardArabic, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.cupboard_arabic", offset: (-9.5, -5.5, 4.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (WallTableArabic, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.wall_table_arabic", offset: (-15.0, -5.5, 2.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (JugAndBowlArabic, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.jug_and_bowl_arabic", offset: (-15.0, -7.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (MelonCut, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.melon_cut", offset: (-15.0, -7.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (FountainArabic, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.fountain_arabic", offset: (-15.5, -15.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (OvenArabic, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.oven_arabic", offset: (-6.5, -8.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Hearth, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.hearth", offset: (-19.0, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (ForgeTools, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.forge_tools", offset: (-19.0, -5.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (CliffDecorBlock, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.cliff_decor_block", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Anvil (Anvil, ()): ( variations: [ ( model: "voxygen.voxel.sprite.anvil.anvil-0", offset: (-5.5, -7.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Cauldron (Cauldron, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cauldron.cauldron-0", offset: (-10.0, -10.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Forge (Forge, ()): ( variations: [ ( model: "voxygen.voxel.object.forge", offset: (-6.5, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Loom, ()): ( variations: [ ( model: "voxygen.voxel.object.loom", offset: (-6.0, -4.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // DismantlingBench (DismantlingBench, ()): ( variations: [ ( model: "voxygen.voxel.sprite.salvaging_station.salvaging_station-0", offset: (-7.0, -8.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (SpinningWheel, ()): ( variations: [ ( model: "voxygen.voxel.object.spinning_wheel", offset: (-7.5, -5.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (TanningRack, ()): ( variations: [ ( model: "voxygen.voxel.object.tanning_rack", offset: (-7.5, -4.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Crafting Bench (CraftingBench, ()): ( variations: [ ( model: "voxygen.voxel.sprite.crafting_bench.crafting_bench-0", offset: (-9.5, -7.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Cooking Pot (CookingPot, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cooking_pot.pot-0", offset: (-9.0, -10.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Repair Bench (RepairBench, ()): ( variations: [ ( model: "voxygen.voxel.sprite.repair_bench.repair_bench-0", offset: (-7.0, -8.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Ensnaring Vines (EnsnaringVines, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.ensnaring_vines", offset: (-5.0, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Sea Urchin (SeaUrchin, ()): ( variations: [ ( model: "voxygen.voxel.object.sea_urchin", offset: (-5.0, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Iron Spike (IronSpike, ()): ( variations: [ ( model: "voxygen.voxel.object.iron_spike", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // WitchWindow (WitchWindow, ()): ( variations: [ ( model: "voxygen.voxel.sprite.window.witch_purple", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, ), (Keyhole, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.keyhole_block", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, ), (KeyDoor, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.door_block", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, ), (BoneKeyhole, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.bone_keyhole_block", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, ), (BoneKeyDoor, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.bone_door_block", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, ), // Bones (Bones, ()): ( variations: [ ( model: "voxygen.voxel.sprite.bone.bone-1", offset: (-3.0, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.bone.bone-2", offset: (-1.0, -5.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.bone.bone-3", offset: (-1.5, -4.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.bone.bone-4", offset: (-3.5, -5.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.bone.bone-5", offset: (-4.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Short Grass Blue (GrassBlueShort, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.grass_blue_short-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_short-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_short-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_short-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_short-4", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, ), // Medium Grass Blue (GrassBlueMedium, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.grass_blue_med-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_med-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_med-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_med-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, ), // Long Grass Blue (GrassBlueLong, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.grass_blue_long-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-4", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-5", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-6", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-7", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, ), // Cavern Lillypads Blue (CavernLillypadBlue, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cavern.lillypad-0", offset: (-5.5, -5.5, -1.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.cavern.lillypad-1", offset: (-5.5, -5.5, -1.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.cavern.lillypad-2", offset: (-5.5, -5.5, -1.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.cavern.lillypad-3", offset: (-5.5, -5.5, -1.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.cavern.lillypad-4", offset: (-5.5, -5.5, -1.0), lod_axes: (0.5, 0.5, 0.0), ), ], wind_sway: 0.0, ), // Cave Hanging Mycel Blue (MycelBlue, ()): ( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.mycel-0", offset: (-1.0, -1.0, -12.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mycel-1", offset: (-1.0, -1.0, -25.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mycel-2", offset: (-1.0, -1.0, -18.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mycel-3", offset: (-1.0, -1.0, -29.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.1, ), // LillyPads on rivers (LillyPads, ()): ( variations: [ ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-1", offset: (-4.5, -4.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-2", offset: (-4.5, -4.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-3", offset: (-5.5, -5.0, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-4", offset: (-5.5, -5.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-5", offset: (-5.5, -5.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-6", offset: (-5.5, -5.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-7", offset: (-5.5, -5.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-8", offset: (-4.5, -4.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-9", offset: (-4.5, -4.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.6, ), (Bomb, ()): ( variations: [ ( model: "voxygen.voxel.object.bomb", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, ), (EnsnaringWeb, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.ensnaring_web", offset: (-5.0, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Ice spike (IceSpike, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.icespike", offset: (-5.0, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // WOOOOOOD (Wood, ()): ( variations: [ ( model: "voxygen.voxel.sprite.wood.log.wood", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Bamboo, ()): ( variations: [ ( model: "voxygen.voxel.sprite.wood.log.bamboo", offset: (-6.5, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Hardwood, ()): ( variations: [ ( model: "voxygen.voxel.sprite.wood.log.hardwood", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Ironwood, ()): ( variations: [ ( model: "voxygen.voxel.sprite.wood.log.ironwood", offset: (-6.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Frostwood, ()): ( variations: [ ( model: "voxygen.voxel.sprite.wood.log.frostwood", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Eldwood, ()): ( variations: [ ( model: "voxygen.voxel.sprite.wood.log.eldwood", offset: (-4.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Bedrolls (Bedroll, ()): ( variations: [ ( model: "voxygen.voxel.sprite.camp.camp", offset: (-8.0, -16.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Tent, ()): ( variations: [ ( model: "voxygen.voxel.object.tent", offset: (-7.5, -15.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (BedrollSnow, ()): ( variations: [ ( model: "voxygen.voxel.sprite.camp.camp_snow", offset: (-8.0, -16.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (BedrollPirate, ()): ( variations: [ ( model: "voxygen.voxel.sprite.camp.camp_pirate", offset: (-8.0, -16.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Graves (Grave, ()): ( variations: [ ( model: "voxygen.voxel.sprite.grave.mud", offset: (-6.0, -7.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Gravestone, ()): ( variations: [ ( model: "voxygen.voxel.sprite.grave.grave_0", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.grave.grave_1", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.grave.grave_2", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.grave.grave_3", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.grave.grave_4", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.grave.grave_5", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.grave.grave_6", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), // Wizard assets (MagicalBarrier, ()): ( variations: [ ( model: "voxygen.voxel.sprite.wizard.magical_barrier", offset: (-10.0, -0.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (MagicalSeal, ()): ( variations: [ ( model: "voxygen.voxel.sprite.wizard.magical_seal", offset: (-16.0, -16.0, -1.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Candle, ()): ( variations: [ ( model: "voxygen.voxel.sprite.wizard.candle", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (DoorBars, ()): ( variations: [ ( model: "voxygen.voxel.sprite.bars.0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (KeyholeBars, ()): ( variations: [ ( model: "voxygen.voxel.sprite.bars.keyhole", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (IceCrystal, ()): ( variations: [ ( model: "voxygen.voxel.sprite.crystal.ice_crystal_0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_4", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_5", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_6", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_7", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_8", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_9", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_10", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_11", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (GlowIceCrystal, ()): ( variations: [ ( model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_0", offset: (8.5, -9.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_1", offset: (-8.0, -8.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_2", offset: (-11.5, -12.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_3", offset: (-8.5, -9.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_4", offset: (-8.0, -8.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_5", offset: (-11.5, -12.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (OneWayWall, ()): ( variations: [], wind_sway: 0.0, ), (Sign, ()): ( variations: [ ( model: "voxygen.voxel.sprite.sign.basic", offset: (-8.0, -1.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (WoodBarricades, ()): ( variations: [ ( model: "voxygen.voxel.sprite.barricades_wood.barricades-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.barricades_wood.barricades-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.barricades_wood.barricades-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.barricades_wood.barricades-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (DiamondLight, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.floating_diamond", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, ), (Mine, ()): ( variations: [ ( model: "voxygen.voxel.sprite.misc.mine", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, ), (SmithingTable, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.smith_table-0", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (Forge0, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.forge-0", offset: (-3.5, -7.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (GearWheel0, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.gear_wheel-0", offset: (-8.5, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (Quench0, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.quench-0", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (HotSurface, ()): ( variations: [], wind_sway: 0.0, ), (Barrel, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.barrel", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), (CrateBlock, ()): ( variations: [ ( model: "voxygen.voxel.sprite.furniture.crate_block", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, ), }