/// WARNING: Localization files shall be saved in UTF-8 format without BOM /// Localization for Spanish (Spain) ( string_map: { // Texts used in multiple locations with the same formatting "common.username": "Usuario", "common.singleplayer": "Solo", "common.multiplayer": "Multijugador", "common.servers": "Servidores", "common.quit": "Salir", "common.settings": "Opciones", "common.languages": "Idiomas", "common.interface": "Interfaz", "common.gameplay": "Juego", "common.controls": "Controles", "common.video": "Gráficos", "common.sound": "Sonido", "common.resume": "Reanudar", "common.characters": "Personajes", "common.close": "Cerrar", "common.yes": "Sí", "common.no": "No", "common.back": "Atrás", "common.create": "Crear", "common.okay": "Okay", "common.add": "Añadir", "common.accept": "Aceptar", "common.decline": "Declinar", "common.disclaimer": "Atención", "common.cancel": "Cancelar", "common.none": "Ninguno", "common.error": "Error", "common.fatal_error": "Error fatal", "common.you": "Tú", "common.automatic": "Auto", "common.random": "Aleatorio", // Settings Window title "common.interface_settings": "Ajustes de Interfaz", "common.gameplay_settings": "Ajustes del Juego", "common.controls_settings": "Ajustes de Controles", "common.video_settings": "Ajustes Gráficos", "common.sound_settings": "Ajustes de Sonido", "common.language_settings": "Ajustes de Idioma", // Message when connection to the server is lost "common.connection_lost": r#"¡Conexión perdida! ¿Se reinició el servidor? ¿Está el cliente actualizado?"#, "common.species.orc": "Orco", "common.species.human": "Humano", "common.species.dwarf": "Enano", "common.species.elf": "Elfo", "common.species.undead": "No muerto", "common.species.danari": "Danari", "common.weapons.axe": "Hacha", "common.weapons.sword": "Espada", "common.weapons.staff": "Bastón", "common.weapons.bow": "Arco", "common.weapons.hammer": "Martillo", "common.weapons.general": "Combate", "common.weapons.sceptre": "Cetro sanador", "common.rand_appearance": "Apariencia y nombre aleatorios", }, vector_map: { } )