({ (StoneGolem, Male): ( shoulder_l: ( offset: (-18.0, -7.5, -7.0), lateral: ("npc.stonegolem.male.shoulder_l"), ), shoulder_r: ( offset: (0.0, -7.5, -7.0), lateral: ("npc.stonegolem.male.shoulder_r"), ), hand_l: ( offset: (-9.0, -11.5, -26.0), lateral: ("npc.stonegolem.male.hand_l"), ), hand_r: ( offset: (-9.0, -11.5, -26.0), lateral: ("npc.stonegolem.male.hand_r"), ), leg_l: ( offset: (-7.0, -3.5, -9.0), lateral: ("npc.stonegolem.male.leg_l"), ), leg_r: ( offset: (0.0, -3.5, -9.0), lateral: ("npc.stonegolem.male.leg_r"), ), foot_l: ( offset: (-4.5, -4.5, -11.0), lateral: ("npc.stonegolem.male.foot_l"), ), foot_r: ( offset: (-4.5, -4.5, -11.0), lateral: ("npc.stonegolem.male.foot_r"), ) ), (StoneGolem, Female): ( shoulder_l: ( offset: (-18.0, -7.5, -7.0), lateral: ("npc.stonegolem.male.shoulder_l"), ), shoulder_r: ( offset: (0.0, -7.5, -7.0), lateral: ("npc.stonegolem.male.shoulder_r"), ), hand_l: ( offset: (-9.0, -11.5, -26.0), lateral: ("npc.stonegolem.male.hand_l"), ), hand_r: ( offset: (-9.0, -11.5, -26.0), lateral: ("npc.stonegolem.male.hand_r"), ), leg_l: ( offset: (-7.0, -3.5, -9.0), lateral: ("npc.stonegolem.male.leg_l"), ), leg_r: ( offset: (0.0, -3.5, -9.0), lateral: ("npc.stonegolem.male.leg_r"), ), foot_l: ( offset: (-4.5, -4.5, -11.0), lateral: ("npc.stonegolem.male.foot_l"), ), foot_r: ( offset: (-4.5, -4.5, -11.0), lateral: ("npc.stonegolem.male.foot_r"), ) ), })