ChargedMelee( energy_cost: 0, energy_drain: 0, initial_damage: 40, scaled_damage: 200, initial_poise_damage: 30, scaled_poise_damage: 80, initial_knockback: 10.0, scaled_knockback: 20.0, range: 6.0, max_angle: 90.0, charge_duration: 0.8, swing_duration: 0.7, hit_timing: 0.9, recover_duration: 0.7, damage_kind: Crushing, )