use common::comp; use serde::{Deserialize, Serialize}; use vek::Vec3; #[derive(Serialize, Deserialize)] pub struct HumanoidBody { pub species: u8, pub body_type: u8, pub hair_style: u8, pub beard: u8, pub eyes: u8, pub accessory: u8, pub hair_color: u8, pub skin: u8, pub eye_color: u8, } impl From<&comp::humanoid::Body> for HumanoidBody { fn from(body: &comp::humanoid::Body) -> Self { HumanoidBody { species: body.species as u8, body_type: body.body_type as u8, hair_style: body.hair_style, beard: body.beard, eyes: body.eyes, accessory: body.accessory, hair_color: body.hair_color, skin: body.skin, eye_color: body.eye_color, } } } #[derive(Serialize, Deserialize)] pub struct CharacterPosition { pub waypoint: Vec3, }