{ Armor: ( // decay_rate: 0.03, // 23 years half-life transport_effort: 2.0, // 1 person can carry half a set of entry armor ), Terrain(Void): ( // any terrain transport_effort: 0.0, storable: false, ), Territory(Void): ( // any territory transport_effort: 0.0, storable: false, ), Transportation: ( storable: false, ), RoadSecurity: ( transport_effort: 0.0, storable: false, ), Coin: ( transport_effort: 0.01, ), Potions: ( transport_effort: 0.1, //decay_rate: 0.2, // 3 years half-life ), Stone: ( transport_effort: 4.0, ), Food: ( decay_rate: 0.2, // revisit ), Meat: ( decay_rate: 0.25, // revisit ), Flour: ( decay_rate: 0.1, // revisit ), Ingredients: ( decay_rate: 0.1, // revisit ), Tools: ( // TODO: Separate stone, metal, bone, wood // decay_rate: 0.05, // 14 years half-life ), Wood: ( //decay_rate: 0.1, // 6 years half-life //transport_effort: 0.05, // 2kg/40kg ), }