use super::{block::Block, TerrainChunkMeta, TerrainChunkSize}; use crate::{ vol::{BaseVol, ReadVol, WriteVol, VolSize}, volumes::chunk::{Chunk, ChunkErr}, }; use fxhash::FxHashMap; use serde_derive::{Deserialize, Serialize}; use std::ops::Add; use vek::*; #[derive(Debug)] pub enum ChonkError { ChunkError(ChunkErr), OutOfBounds, } const SUB_CHUNK_HEIGHT: u32 = 16; #[derive(Debug, Clone, Serialize, Deserialize)] pub struct Chonk { z_offset: i32, sub_chunks: Vec, below: Block, above: Block, meta: TerrainChunkMeta, } impl Chonk { pub fn new(z_offset: i32, below: Block, above: Block, meta: TerrainChunkMeta) -> Self { Self { z_offset, sub_chunks: Vec::new(), below, above, meta, } } pub fn meta(&self) -> &TerrainChunkMeta { &self.meta } pub fn get_min_z(&self) -> i32 { self.z_offset } pub fn get_max_z(&self) -> i32 { self.z_offset + (self.sub_chunks.len() as u32 * SUB_CHUNK_HEIGHT) as i32 } pub fn get_metrics(&self) -> ChonkMetrics { ChonkMetrics { chonks: 1, homogeneous: self .sub_chunks .iter() .filter(|s| match s { SubChunk::Homogeneous(_) => true, _ => false, }) .count(), hash: self .sub_chunks .iter() .filter(|s| match s { SubChunk::Hash(_, _) => true, _ => false, }) .count(), heterogeneous: self .sub_chunks .iter() .filter(|s| match s { SubChunk::Heterogeneous(_) => true, _ => false, }) .count(), } } fn sub_chunk_idx(&self, z: i32) -> usize { ((z - self.z_offset) as u32 / SUB_CHUNK_HEIGHT as u32) as usize } } impl BaseVol for Chonk { type Vox = Block; type Err = ChonkError; } impl ReadVol for Chonk { #[inline(always)] fn get(&self, pos: Vec3) -> Result<&Block, ChonkError> { if pos.z < self.z_offset { // Below the terrain Ok(&self.below) } else if pos.z >= self.z_offset + SUB_CHUNK_HEIGHT as i32 * self.sub_chunks.len() as i32 { // Above the terrain Ok(&self.above) } else { // Within the terrain let sub_chunk_idx = self.sub_chunk_idx(pos.z); match &self.sub_chunks[sub_chunk_idx] { // Can't fail SubChunk::Homogeneous(block) => Ok(block), SubChunk::Hash(cblock, map) => { let rpos = pos - Vec3::unit_z() * (self.z_offset + sub_chunk_idx as i32 * SUB_CHUNK_HEIGHT as i32); Ok(map.get(&rpos.map(|e| e as u8)).unwrap_or(cblock)) } SubChunk::Heterogeneous(chunk) => { let rpos = pos - Vec3::unit_z() * (self.z_offset + sub_chunk_idx as i32 * SUB_CHUNK_HEIGHT as i32); chunk.get(rpos).map_err(|err| ChonkError::ChunkError(err)) } } } } #[inline(always)] unsafe fn get_unchecked(&self, pos: Vec3) -> &Block { if pos.z < self.z_offset { // Below the terrain &self.below } else if pos.z >= self.z_offset + SUB_CHUNK_HEIGHT as i32 * self.sub_chunks.len() as i32 { // Above the terrain &self.above } else { // Within the terrain let sub_chunk_idx = self.sub_chunk_idx(pos.z); match &self.sub_chunks[sub_chunk_idx] { // Can't fail SubChunk::Homogeneous(block) => block, SubChunk::Hash(cblock, map) => { let rpos = pos - Vec3::unit_z() * (self.z_offset + sub_chunk_idx as i32 * SUB_CHUNK_HEIGHT as i32); map.get(&rpos.map(|e| e as u8)).unwrap_or(cblock) } SubChunk::Heterogeneous(chunk) => { let rpos = pos - Vec3::unit_z() * (self.z_offset + sub_chunk_idx as i32 * SUB_CHUNK_HEIGHT as i32); chunk.get_unchecked(rpos) } } } } } impl WriteVol for Chonk { #[inline(always)] fn set(&mut self, pos: Vec3, block: Block) -> Result<(), ChonkError> { while pos.z < self.z_offset { self.sub_chunks.insert(0, SubChunk::Homogeneous(self.below)); self.z_offset -= SUB_CHUNK_HEIGHT as i32; } let sub_chunk_idx = self.sub_chunk_idx(pos.z); while self.sub_chunks.get(sub_chunk_idx).is_none() { self.sub_chunks.push(SubChunk::Homogeneous(self.above)); } let rpos = pos - Vec3::unit_z() * (self.z_offset + sub_chunk_idx as i32 * SUB_CHUNK_HEIGHT as i32); match &mut self.sub_chunks[sub_chunk_idx] { // Can't fail SubChunk::Homogeneous(cblock) if block == *cblock => Ok(()), SubChunk::Homogeneous(cblock) => { let mut map = FxHashMap::default(); map.insert(rpos.map(|e| e as u8), block); self.sub_chunks[sub_chunk_idx] = SubChunk::Hash(*cblock, map); Ok(()) } SubChunk::Hash(cblock, map) if block == *cblock => { map.remove(&rpos.map(|e| e as u8)); Ok(()) }, SubChunk::Hash(_cblock, map) if map.len() <= 4096 => { map.insert(rpos.map(|e| e as u8), block); Ok(()) } SubChunk::Hash(cblock, map) => { let mut new_chunk = Chunk::filled(*cblock, ()); for (map_pos, map_block) in map { new_chunk .set(map_pos.map(|e| e as i32), *map_block) .unwrap(); // Can't fail (I hope!) } new_chunk.set(rpos, block).unwrap(); // Can't fail (I hope) self.sub_chunks[sub_chunk_idx] = SubChunk::Heterogeneous(new_chunk); Ok(()) } /* SubChunk::Homogeneous(cblock) => { let mut new_chunk = Chunk::filled(*cblock, ()); new_chunk.set(rpos, block).unwrap(); // Can't fail (I hope!) self.sub_chunks[sub_chunk_idx] = SubChunk::Heterogeneous(new_chunk); Ok(()) } */ SubChunk::Heterogeneous(chunk) => chunk .set(rpos, block) .map_err(|err| ChonkError::ChunkError(err)), //_ => unimplemented!(), } } } #[derive(Debug, Clone, Serialize, Deserialize)] pub struct SubChunkSize; impl VolSize for SubChunkSize { const SIZE: Vec3 = Vec3 { x: TerrainChunkSize::SIZE.x, y: TerrainChunkSize::SIZE.y, z: SUB_CHUNK_HEIGHT, }; } #[derive(Debug, Clone, Serialize, Deserialize)] pub enum SubChunk { Homogeneous(Block), Hash(Block, FxHashMap, Block>), Heterogeneous(Chunk), } impl SubChunk { pub fn filled(block: Block) -> Self { SubChunk::Homogeneous(block) } } #[derive(Debug)] pub struct ChonkMetrics { chonks: usize, homogeneous: usize, hash: usize, heterogeneous: usize, } impl Default for ChonkMetrics { fn default() -> Self { ChonkMetrics { chonks: 0, homogeneous: 0, hash: 0, heterogeneous: 0, } } } impl Add for ChonkMetrics { type Output = Self; fn add(self, other: Self::Output) -> Self { Self::Output { chonks: self.chonks + other.chonks, homogeneous: self.homogeneous + other.homogeneous, hash: self.hash + other.hash, heterogeneous: self.heterogeneous + other.heterogeneous, } } }