use specs::{Component, FlaggedStorage}; use specs_idvs::IDVStorage; use vek::*; #[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)] pub struct LightEmitter { pub col: Rgb, pub strength: f32, pub flicker: f32, pub animated: bool, } impl Default for LightEmitter { fn default() -> Self { Self { col: Rgb::one(), strength: 1.0, flicker: 0.0, animated: false, } } } impl Component for LightEmitter { type Storage = FlaggedStorage>; } #[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)] pub struct LightAnimation { pub offset: Vec3, pub col: Rgb, pub strength: f32, } impl Default for LightAnimation { fn default() -> Self { Self { offset: Vec3::zero(), col: Rgb::zero(), strength: 0.0, } } } impl Component for LightAnimation { type Storage = FlaggedStorage>; }