DashMelee( energy_cost: 0, base_damage: 80, scaled_damage: 150, base_poise_damage: 50, scaled_poise_damage: 100, base_knockback: 6.0, scaled_knockback: 12.0, range: 2.0, angle: 20.0, energy_drain: 0, forward_speed: 1.9, buildup_duration: 0.5, charge_duration: 3.0, swing_duration: 0.1, recover_duration: 0.7, ori_modifier: 0.3, charge_through: false, is_interruptible: false, damage_kind: Crushing, )