BasicMelee( energy_cost: 0, buildup_duration: 0.6, swing_duration: 0.1, recover_duration: 0.15, base_damage: 50, base_poise_damage: 0, knockback: ( strength: 0.0, direction: Away), range: 3.5, max_angle: 20.0, damage_effect: None, damage_kind: Crushing, )