EntityConfig ( name: Some("Adlet Tracker"), body: RandomWith("adlet"), alignment: Alignment(Enemy), loot: LootTable("common.loot_tables.dungeon.tier-1.enemy"), main_tool: Some(Item("common.items.npc_weapons.biped_small.adlet.adlet_bow")), second_tool: None, loadout_asset: Some("common.loadout.dungeon.tier-1.adlet_bow"), skillset_asset: Some("common.skillset.dungeon.tier-1.bow"), )