({ "shoulder": Item("common.items.armor.leather_plate.shoulder"), "chest": Item("common.items.armor.leather_plate.chest"), "belt": Item("common.items.armor.leather_plate.belt"), "hands": Item("common.items.armor.leather_plate.hand"), "pants": Item("common.items.armor.leather_plate.pants"), "feet": Item("common.items.armor.leather_plate.foot"), "lantern": Choice([ (1.0, Some(Item("common.items.lantern.black_0"))), (2.0, None), ]), })