DashMelee( energy_cost: 100, base_damage: 80, scaled_damage: 160, base_poise_damage: 60, scaled_poise_damage: 0, base_knockback: 8.0, scaled_knockback: 7.0, range: 4.0, angle: 60.0, energy_drain: 300, forward_speed: 3.0, buildup_duration: 0.25, charge_duration: 1.2, swing_duration: 0.1, recover_duration: 0.5, charge_through: true, is_interruptible: true, damage_kind: Piercing, )