BasicRanged( energy_cost: 0, buildup_duration: 0.4, recover_duration: 0.6, projectile: DagonBomb( damage: 32.0, knockback: 25.0, radius: 10.0, min_falloff: 0.6, ), projectile_body: Object(DagonBomb), projectile_light: None, projectile_speed: 30.0, num_projectiles: 1, projectile_spread: 0.0, )