use crate::{comp::AnimationInfo, state::DeltaTime}; use specs::{Join, Read, System, WriteStorage}; // Basic ECS AI agent system pub struct Sys; impl<'a> System<'a> for Sys { type SystemData = (Read<'a, DeltaTime>, WriteStorage<'a, AnimationInfo>); fn run(&mut self, (dt, mut animation_infos): Self::SystemData) { for mut animation_info in (&mut animation_infos).join() { animation_info.time += dt.0 as f64; } } }