({ DefaultAirship: ( bone0: ( //offset: (-20.0, -35.0, 1.0), offset: (3.0, 7.0, 1.0), central: ("object.Human_Airship"), ), bone1: ( offset: (0.0, 40.0, -8.0), central: ("object.propeller-l"), ), bone2: ( offset: (0.0, 0.0, -4.0), central: ("object.propeller-r"), ), ), })